Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. And most importantly, 1944 Air Technology is completely disallowed! You can only take countries and territories that are affected by the Molotov-Ribbentrop" pact. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Drop the SPGs, they're not good against other tanks. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. How do you get so much army exp so early on? Finally, tanks. Hope this was helpful, as always! WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! There is a fixed amount of Equipment that you can send to China (usually around 40k guns. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Expand the Agitprop7. Shock Troopers. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. 10. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Menu. A Comprehensive Guide to Neuro Bass ago. Not out of the ordinary. You need to sign in or create an account to do that. Reddit and its partners use cookies and similar technologies to provide you with a better experience. HOI4 Soviet Union Guide time. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). It is only visible to you. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Here is an example of what is known as the Romanian Death Zone. You can't do it instantly but you can be pretty quick. The individual tanks have 200 armor and 100+ piercing, and I . They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. This will be later referred. China you can get more by sending to each Chinese minor but still not infinite. The complaint is mostly that AI Soviet cannot hold AI Germany. Valve Corporation. In this guide, I will show you how to form Soviet Russia in Kaiserreich. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. Didn't consider it, didn't know air is now this important. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. My main inf are 30 width pure inf with log, eng, and rec. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. Additionally, you should never build level ten land forts, as the AI will not attack them. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. It's often recommended to make some of both. And secondly, what division templates are you using? You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. The peaceful route has been removed, so you must fight a revolutionary war to win. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. All of this is to say, your economy is in shambles. So, what are you waiting for? "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Fellow comrade, you have been called to action to take command of the mighty Red Army. douard Daladier and the Radical Party require your immediate to help to protect La Rpublique against the Fascist Menace which Hitler has created in Germany. (support,medic,reckon,engineer,radio as support.). All rights reserved. For the Axis and anyone who will fight in Africa, reliability is useful. starts? The update has obviously changed how the Soviets work so how do you play them now, I tried to do a fortline hold behind a river but it failed, New comments cannot be posted and votes cannot be cast. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. My 4 tanks cant do crap against infantry nor other tanks even attrition. These are meant to be cost-efficient, after all. Support Companies: ALWAYS engineers on your marines. I ended up putting my entire army on aggressive and sitting back to get some fresh air. In theory, they will automatically retreat to more defensible terrain as they are pushed back. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Guns are handed it in order of tech level then in alphabetical order. I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Is there any nations you would like me to do? You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. Hey thanks , mostly approximately 140 160 divisions. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. Uses: This template is pretty rough, but what it represents is a division where medium tanks and lspg are combined to make a very cheap infantry-killer division. Press question mark to learn the rest of the keyboard shortcuts. State level AA only affects bombers and does some damage to CAS. A mysterious list, a small Hungarian town, and unimaginable horror. HOI4 Soviet Union Guide time. Is it 5-9 divisions out of 24? You need to sign in or create an account to do that. Template issues for sure. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. 148. r/hoi4. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. As for your ratio, 13/7 and up is all you should make since "unpiercable" units are impossible. If you can make their troops suffer, you can push easily.-----. 150 mills and 180 civs. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. (same as infantry but no reckon but maintenance). All trademarks are property of their respective owners in the US and other countries. Awesome guide! All rights reserved. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. Movies. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Armor is useful if you believe your division will not be pierceable with upgrades. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). Dont forget to research SPA and TD for the T-34. To ensure I help you, I have a couple of questions. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. @Garface My man Tommykay, has a stable job, a wife, a great body and a future. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. 3 Award Favorite Share Introduction / Philosophy Hello everyone! The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. The reason is obviously the massive production boost in the form of stability and the 10% Construction. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . 13-7 heavy tank-mech, that's the baseline template. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. Sorry for the necro. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Khrushchev dabbled with Trotskyism in the past. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. So, here is a list of priorities for your research: This is where my military tactics come in. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? This item has been removed from the community because it violates Steam Community & Content Guidelines. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Perhaps give a go on a playthrough and see how it goes. Most importantly, heavy tanks are near-impossible to counter with AT infantry, unlike medium tanks. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. Uses: If you're already researching heavies, these are a low-cost way to make it very expensive for your enemy to attack you. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. Here is some music for the destruction of the Axis. Support companies should be engineer, AA, arty. Because no matter how many 2w I train the number of volunteers allowed never goes over 7 or 8 divisions. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Create an account to follow your favorite communities and start taking part in conversations. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? 10 Powerful Hearts of Iron 4 Infantry Templates. Build civs until 1939 then build mils. The tanks don't fight. Arise children of the Fatherland! Alas, France is on the brink of civil war with the communists quickly growing in strength. Ok, lets look at the Focus Tree. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. Sorry again for the late reply. Cheers!00:00 - Intro00:28 - Starting Set Up05:45 - Airforce Set Up07:22 - Focus Tree Order08:11 - Front Line Set Up12:00 - Delete The NKVD12:40 - Line Up War Goals13:45 - Collab Govs/ Intel Agency Set Up15:45 - Officer Corps Set Up16:40 - Spanish Civil War19:22 - Stability PP Buy20:19 - Events and Decisions20:39 - Intel Agency Finished22:15 - Setting Up Collaboration Governments24:29 - Field Marshal Upgrade27:10 - Tank Design29:39 - Tank Genius PP Buy31:25 - Division Templates32:58 - OutroOP Focus Tree Order:1. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. The whole point of the above tactic is to defend and let them drain their manpower. With this, you may be wondering what the guide is actually about? Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer For a love of Blitzkrieg. Make sure you don't lose your piercing if you go too low! First off is the question of motorized, mechanized, or amtracs. It will go into great detail and teach you many things about the game, the USSR in specific. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. JetBooking for Elementor | Comprehensive Guide. So, what are you waiting for? Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. Also here is what you need to know: Here is an example of how you can start off teching. My 4 tanks can't do crap against infantry nor other tanks even attrition. Do I need to mass upgrade my railways and build depots too? Wdym build al 60% zones? Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. Have 7/2 infantry template with engineers, had air superiority while they broke through too! Soviets would get significantly more imports so their economy could switch to military production sooner. Spain was capped at 5 last patch because of the amount of territory. Gun most important upgrade on tanks, then reliability. For HT conversion, I will directly convert my volunteers into heavy tanks. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. Specify when and how many. Still, I like the perpendicular fallback lines. However there are some countries, like France and South Africa, where it's unavoidable (at least early game). @Garface KNEEL BEFORE ME! In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. JetBooking for Elementor | Comprehensive Guide. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. The rest are pure inf too with 10 and 15w and aa/at. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. Winter is a game changer. First, Modern day mod, preceded to conquer south Africa, Gambia, Nigeria, Benin, India, Russia and China. 120 divisions of 20 width infantry with artillery, AA and engineers. Then you quadrupled down and decided to waste time building nukes. Tried yesterday with bunkers lvl 5 and they breached it in a few months. You have a couple of different infantry templates but they're all not good. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. Or simply return territories to Poland and Romania, I replayed this walktrough again and Titan was right about polish territories and Bessarabia too. Let me know, do you think this setup is viable in multiplayer? With Mobile Warfare you should keep him. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Cookie Notice Then research heavy 2 with bonus. Send what volunteers you can and constantly improve the template as they fight. For heavy tanks this is quite easy. But that doesn't mean medium tank Soviets isn't viable. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). You need to sign in or create an account to do that. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. This item will only be visible in searches to you, your friends, and admins. Amidst civil war, the mighty Japanese Empire continues to build up her arsenal preparing for expansion on the continent. Hard research heavy 3 until you get Lessons of War then use the bonus on heavy 3. maybe CAS/air superiority issues? The New Soviet Woman4. As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. Do you erase half of the army when spain c.w. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Regardless, that doesn't change the strategy. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Stalin's Severed Right Hand As stated previously in the guide, you should place a lot of emphasis on civilian factories. Tbh, I'm not sure if reddit is the best place to ask for multiplayer adviceThere's only like 3 people on here I trust about the mp meta and you're one of them so if you don't know then Let us know if you hear feedback from discord though. I can't even contain Germany anymore, not even with forts. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . The only exception would be if a 14/6 kept infantry from piercing you. This eventually got poured into doctrines, templates, and variants. Positive Heroism8. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. The Centre5. The year is 1936 and tensions over China are progressively escalating. 1 / 5. This is so youre not totally unprepared when the Axis invaded you in 1941. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. I used to play games mainly in Germany, France and Japan. I heard it is more important this update. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Having received more tanks, I came to Berlin like clockwork. Oh yes, how could I forget? Alongside artillery, this is where your air force is particularly important. Centralization and Discipline15. On a minor note, for the 40w divisions you train to veteran and then convert to veteran HTs, do you convert the grinding divisions to those or just let them die and send more volunteers? I'm almost finished - just one more to go, with some of the fun templates to talk about like 7/2s, as well as some actual fun ones like light SPGs and TDs, superheavy tanks, and an actually useful "cavalry" template. Summarized;Supply now is super super importantAir superiority too so your troops don't shrivel and be hungryThe war is all about supply basically. Thank you! If you know your divisions can be pierced despite upgrades, invest in engine instead of armor. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Yeah, that would be good. Support Companies: Same as heavies when you don't care about armor. If you do not bother to check out my post, can you at least upload your gameplay record to YouTube ( or other platforms ) please ? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The Zinovyevite Terroist Center9. But most of time they just seem to be losing manpower and equipment without really getting the xp. You can find part 1 here, part 2 here and part 3 here. Talk to your allies to sell licenses like the medium tank II. It will go into great detail and teach you many things about the game, the USSR in specific. So whats the best way to go about it? A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. LightningDustt 1 yr. ago. 3) the Union is probably the most fun country to play, sure. Support Companies: If armor matters then limit these as much as possible. Ill keep you posted on the guides progress. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Start a game as the Soviet Union. Always check the Allies for licenses like for CAS or AA-guns! Get the first mechanized tech to get a flat hardness buff on your motorized. War Heroes18. All rights reserved. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Please see the. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. If you don't care about armor, support artillery is worth it if you do SF. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". gotta contest air, but admittedly soviets this time around is pretty miserable. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. IT'S DONE. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. This item has been removed from the community because it violates Steam Community & Content Guidelines. National Anthem of USSRWatch this video on YouTube Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. Additionally, a 20 width variant is viable since it is a defensive unit. The Collectivization Process12. This item will only be visible to you, admins, and anyone marked as a creator. I build almost every time to lvl 10 and always a lose! And do you recommend the rockets in the sovjet union? With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers.